public ActionResult Index()
{
Entities.Models.Game.CreateGame model = new Entities.Models.Game.CreateGame();
model.AvailableDecks = _selectDeck.Execute(new Entities.Filters.Deck.Select { });
model.AvailableDecks.RemoveAll(x => x.DeckID == 1);
return View("~/Views/CreateGame/CreateGame.cshtml", model);
}