private List<Entities.GamePlayerCard> Execute(Int32 drawCount, Int32 userId, Int32 gameID,
List<Entities.Card> answers)
{
IEnumerable<Entities.GamePlayerCard> hand =
answers.Take(drawCount).Select(card => new Entities.GamePlayerCard(card, gameID, userId));
answers.RemoveRange(0, drawCount);
return hand.ToList();
}