private void ChangeVisualState(bool useTransitions) { if (IsSecondStateEnabled) GoToState(useTransitions, "Two"); else GoToState(useTransitions, "One"); }
private static void OnIsSecondStateEnabledPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TwoStateControl obj = (TwoStateControl)d; obj.ChangeVisualState(true); }