AoMEngineLibrary.Graphics.Prt.PrtFile.Write C# (CSharp) Method

Write() public method

public Write ( Stream stream ) : void
stream Stream
return void
        public void Write(Stream stream)
        {
            using (PrtBinaryWriter writer = new PrtBinaryWriter(new LittleEndianBitConverter(), stream))
            {
                writer.Write(this.Version);

                this.Emitter.Write(writer);
                this.Shape.Write(writer);
                this.Appearance.Write(writer);
                this.Opacity.Write(writer);
                this.Scale.Write(writer);
                this.Color.Write(writer);
                this.Forces.Write(writer);
                this.Collision.Write(writer);

                writer.Write(this.BrgFileName);

                for (int i = 0; i < this.Color.NumPaletteColors; i++)
                {
                    writer.WriteTexel(this.Color.PaletteColors[i]);
                }

                for (int i = 0; i < this.Appearance.NumFiles; i++)
                {
                    writer.Write(this.Appearance.AppearanceWeights[i]);
                }
                for (int i = 0; i < this.Appearance.NumFiles; i++)
                {
                    writer.Write(this.Appearance.AppearanceFiles[i]);
                }

                for (int i = 0; i < this.Opacity.NumStages; i++)
                {
                    this.Opacity.OpacityStages[i].Write(writer);
                }

                for (int i = 0; i < this.Scale.NumStages; i++)
                {
                    this.Scale.ScaleStages[i].Write(writer);
                }

                for (int i = 0; i < this.Color.NumStages; i++)
                {
                    this.Color.ColorStages[i].Write(writer);
                }

                for (int i = 0; i < this.Collision.NumTypes; i++)
                {
                    this.Collision.CollisionTypes[i].Write(writer);
                }
            }
        }