Animatroller.MonoExpander.Main.SendInputMessage C# (CSharp) Method

SendInputMessage() private method

private SendInputMessage ( int input, bool state ) : void
input int
state bool
return void
        private void SendInputMessage(int input, bool state)
        {
            this.log.Debug("Input {0} set to {1}", input, state ? 1 : 0);

            SendMessage(new InputChanged
            {
                Input = "d" + input.ToString(),
                Value = state ? 1.0 : 0.0
            });
        }