public void AddObject(object o)
{
var e = GUI.EditValue as IList;
e.Add(o);
IsDirty = true;
GUI.lstMembers.Items.Add(o);
CreatedItems.Add(o);
if (o is Component)
{
var cp = o as Component;
Editor.DesignerHost.Container.Add(cp);
}
var Items = new object[((uint) GUI.lstMembers.Items.Count)];
for (int i = 0; (i < Items.Length); i++)
{
Items[i] = GUI.lstMembers.Items[i];
}
}