Alquimiaware.NuGetUnity.SearchTab.OnGUI C# (CSharp) Method

OnGUI() public method

public OnGUI ( ) : void
return void
        public void OnGUI()
        {
            using (GUILayoutEx.Horizontal(EditorStyles.toolbar))
            {
                GUILayout.FlexibleSpace();

                this.showPrerelease = GUILayout.Toggle(this.showPrerelease, "Show Prerelease");
                this.showAllVersions = GUILayout.Toggle(this.showAllVersions, "Show All Versions");

                using (GUILayoutEx.ChangeCheck(Save))
                {
                    this.searchTerms = GUILayoutEx.SearchField(
                        this.searchTerms,
                        GUILayout.MinWidth(100),
                        GUILayout.MaxWidth(250));
                }

                if (GUILayout.Button("Search", EditorStyles.toolbarButton)
                    || KeyEvent.JustReleased(KeyCode.Return))
                {
                    this.listCommand.ShowAllVersions = this.showAllVersions;
                    this.listCommand.ShowPrerelease = this.showPrerelease;
                    this.isSearching = true;
                    this.wasCancelled = false;
                    this.EnqueueBackgroundAction(() =>
                    {
                        this.searchResult = this.listCommand.Execute(this.searchTerms);
                        this.isSearching = false;
                    });
                }
            }

            if (this.isSearching)
            {
                this.wasCancelled = EditorUtility.DisplayCancelableProgressBar(
                    "Searching", "Searching for '" + searchTerms + "'", .995f);
                if (wasCancelled)
                {
                    this.isSearching = false;
                    EditorUtility.ClearProgressBar();
                }
            }
            else if (!wasCancelled)
            {
                RenderResultList();
                EditorUtility.ClearProgressBar();
            }
        }