public override void Write(BinaryWriter writer)
{
writer.Write(Damage_Min_ContTime);
writer.Write(Damage_S_ContTime);
writer.Write(Damage_M_ContTime);
writer.Write(Damage_L_ContTime);
writer.Write(Damage_BlowS_ContTime);
writer.Write(Damage_BlowM_ContTime);
writer.Write(Damage_Strike_ContTime);
writer.Write(Damage_Uppercut_ContTime);
writer.Write(Damage_Push_ContTime);
writer.Write(Damage_Breath_ContTime);
writer.Write(Damage_HeadShot_ContTime);
writer.Write(Guard_S_ContTime);
writer.Write(Guard_L_ContTime);
writer.Write(Guard_LL_ContTime);
writer.Write(GuardBrake_ContTime);
writer.Write(Damage_Min_DecTime);
writer.Write(Damage_S_DecTime);
writer.Write(Damage_M_DecTime);
writer.Write(Damage_L_DecTime);
writer.Write(Damage_BlowS_DecTime);
writer.Write(Damage_BlowM_DecTime);
writer.Write(Damage_Strike_DecTime);
writer.Write(Damage_Uppercut_DecTime);
writer.Write(Damage_Push_DecTime);
writer.Write(Damage_Breath_DecTime);
writer.Write(Damage_HeadShot_DecTime);
writer.Write(Guard_S_DecTime);
writer.Write(Guard_L_DecTime);
writer.Write(Guard_LL_DecTime);
writer.Write(GuardBrake_DecTime);
writer.Write(Pad);
}