public Tile ( byte data1, byte data2, byte data3 ) : System | ||
data1 | byte | |
data2 | byte | |
data3 | byte | |
return | System |
public Tile(byte data1, byte data2, byte data3)
: this()
{
Overlay = (short)((data1<<4)|((data2&0xF0)>>4));
Underlay = (short)(data3|((data2&0x0F)<<8));
}