public void ThrottleMode_must_accurately_interleave_replenish_and_consume()
{
var bucket = new TokenBucket(100, 100, 0L, 20);
var bucket1 = bucket.TryConsumeTokens(0L, 10);
bucket1.Item1.ShouldBe(new TokenBucket(100, 100, 0L, 10));
bucket1.Item2.ShouldBeTrue();
var bucket2 = bucket1.Item1.TryConsumeTokens(HalfSecond, 60);
bucket2.Item1.ShouldBe(new TokenBucket(100, 100, HalfSecond, 0));
bucket2.Item2.ShouldBeTrue();
var bucket3 = bucket2.Item1.TryConsumeTokens(HalfSecond * 2, 40);
bucket3.Item1.ShouldBe(new TokenBucket(100, 100, HalfSecond * 2, 10));
bucket3.Item2.ShouldBeTrue();
var bucket4 = bucket3.Item1.TryConsumeTokens(HalfSecond * 3, 70);
bucket4.Item1.ShouldBe(new TokenBucket(100, 100, HalfSecond * 2, 10));
bucket4.Item2.ShouldBeFalse();
}