public void Load_OnFrame_Unload_Cycle()
{
var deviceMock = new Mock<Device>(MockBehavior.Strict, DeviceCreationFlags.None);
var data = new[] { 1f, 2f, 3f };
var stream = new GraphicStream<float>(GraphicStreamUsage.Position, data);
var buffer = new SlimDXBuffer(deviceMock.Object);
buffer.Load(stream);
buffer.Unload();
}