AdvancedLauncher.SDK.Model.Config.GameModel.NotifyPropertyChanged C# (CSharp) Method

NotifyPropertyChanged() private method

private NotifyPropertyChanged ( string propertyName ) : void
propertyName string
return void
        private void NotifyPropertyChanged(string propertyName)
        {
            PropertyChangedEventHandler handler = PropertyChanged;
            if (null != handler) {
                handler(this, new PropertyChangedEventArgs(propertyName));
            }
        }