protected RaiseKeyDown ( int virtualKeyCode ) : bool | ||
virtualKeyCode | int | |
return | bool |
protected override bool RaiseKeyDown(int virtualKeyCode) {
if (_unpressed != null && virtualKeyCode < 256 && _unpressed[virtualKeyCode]) {
return true;
}
if (_ignoreDown > 0) {
_ignoreDown--;
} else if (base.RaiseKeyDown(virtualKeyCode)) {
return true;
} else {
_pressed[virtualKeyCode] = true;
}
return false;
}