public OverrideTexture ( string textureName, Color color ) : bool | ||
textureName | string | |
color | Color | |
return | bool |
public bool OverrideTexture(string textureName, Color color) {
using (var image = new MagickImage(new MagickColor(color), 4, 4)) {
return OverrideTexture(textureName, image.ToByteArray(MagickFormat.Bmp));
}
}
ToolsKn5ObjectRenderer::OverrideTexture ( string textureName, Color color, double alpha ) : bool | |
ToolsKn5ObjectRenderer::OverrideTexture ( string textureName, byte textureBytes ) : bool |