AcTools.Render.Base.Utils.FrameMonitor.Update C# (CSharp) Method

Update() private method

private Update ( ) : bool
return bool
        private bool Update() {
            if (!(_timing.Elapsed.TotalSeconds >= _sampleInterval)) return false;

            _totalTime = (float)_timing.Elapsed.TotalSeconds;
            _totalFrames = _frames;
            _frames = 0;
            _timing.Restart();

            _framesPerSecond = _totalFrames / _totalTime;
            return true;
        }