private SteamIdHelper(string forced) {
if (IsValidSteamId(forced)) {
_value = forced;
_loaded = true;
} else if (forced != null) {
Logging.Warning($"Invalid forced value: “{forced}”");
}
if (ValuesStorage.Contains(Key)) {
var loaded = ValuesStorage.GetString(Key);
_value = loaded == NoneValue ? null : loaded;
_loaded = true;
}
}