AcManager.Pages.Drive.QuickDrive.ViewModel.Go C# (CSharp) Method

Go() private method

private Go ( ) : Task
return Task
            internal async Task Go() {
                _goCommand?.RaiseCanExecuteChanged();

                var selectedMode = SelectedModeViewModel;
                if (selectedMode == null) return;

                try {
                    await selectedMode.Drive(new Game.BasicProperties {
                        CarId = SelectedCar.Id,
                        CarSkinId = SelectedCar.SelectedSkin?.Id,
                        CarSetupId = _carSetupId,
                        TrackId = SelectedTrack.Id,
                        TrackConfigurationId = SelectedTrack.LayoutId
                    }, AssistsViewModel.ToGameProperties(), new Game.ConditionProperties {
                        AmbientTemperature = Temperature,
                        RoadTemperature = RoadTemperature,

                        SunAngle = Game.ConditionProperties.GetSunAngle(_forceTime ?? Time),
                        TimeMultipler = TimeMultipler,
                        CloudSpeed = 0.2,

                        WeatherName = SelectedWeather?.Id
                    }, SelectedTrackPropertiesPreset.Properties);
                } finally {
                    _goCommand?.RaiseCanExecuteChanged();
                }
            }