public void TestStaticFn_TransformQuaternion_i ()
{
Vector2 v1 = new Vector2 (8, 70);
Quaternion quatmati = new Quaternion (0, 0, 0, 1); // identity
Quaternion quatmat1 = new Quaternion (1, 0, 0, 0);
Quaternion quatmat2 = new Quaternion (0, 1, 0, 0);
Quaternion quatmat3 = new Quaternion (0, 0, 1, 0);
var tests = new Tuple<Vector2, Quaternion, Vector2>[]
{
//vector -> transform -> expected
new Tuple<Vector2, Quaternion, Vector2>(
v1, quatmati, v1),
new Tuple<Vector2, Quaternion, Vector2>(
v1, quatmat1, new Vector2 ( 8, -70)),
new Tuple<Vector2, Quaternion, Vector2>(
v1, quatmat2, new Vector2 (-8, 70)),
new Tuple<Vector2, Quaternion, Vector2>(
v1, quatmat3, new Vector2 (-8, -70)),
};
foreach (var test in tests)
{
Vector2 vec = test.Item1;
Quaternion trans = test.Item2;
Vector2 expected = test.Item3;
Vector2 result;
Vector2.Transform (ref vec, ref trans, out result);
AssertEqualWithinReason(result, expected);
}
}