public CollisionMap ( Microsoft.Xna.Framework.Game game, int width, int height, String collisionMapPath, String collisionMapName, System.Boolean drawMode, int quadDepth ) : System | ||
game | Microsoft.Xna.Framework.Game | |
width | int | |
height | int | |
collisionMapPath | String | |
collisionMapName | String | |
drawMode | System.Boolean | |
quadDepth | int | |
return | System |
CollisionMap::CollisionMap ( GraphicsDevice graphicsDevice, int width, int height, System.Boolean drawMode, int quadDepth ) : System |