internal void ValidateActiveContent()
{
if (this.ActiveContent == null)
{
if (this.DisplayingContents.Count != 0)
this.ActiveContent = this.DisplayingContents[0];
return;
}
if (this.DisplayingContents.IndexOf(this.ActiveContent) >= 0)
return;
IDockContent prevVisible = null;
for (int i = this.Contents.IndexOf(this.ActiveContent) - 1; i >= 0; i--)
if (this.Contents[i].DockHandler.DockState == this.DockState)
{
prevVisible = this.Contents[i];
break;
}
IDockContent nextVisible = null;
for (int i = this.Contents.IndexOf(this.ActiveContent) + 1; i < this.Contents.Count; i++)
if (this.Contents[i].DockHandler.DockState == this.DockState)
{
nextVisible = this.Contents[i];
break;
}
if (prevVisible != null)
this.ActiveContent = prevVisible;
else if (nextVisible != null)
this.ActiveContent = nextVisible;
else
this.ActiveContent = null;
}