AK.F1.Timing.Playback.RecordedMessageDelayEngineTest.engine_should_delay_by_amount_specified_in_message C# (CSharp) Method

engine_should_delay_by_amount_specified_in_message() private method

        public void engine_should_delay_by_amount_specified_in_message()
        {
            var playbackSpeed = 1D;
            var delay = TimeSpan.FromSeconds(1D);
            var actual = ProcessDelay(delay, playbackSpeed);

            Assert.InRange(actual, TimeSpan.FromMilliseconds(950), TimeSpan.FromMilliseconds(1050));
        }