private static string GetBuildTargetsString(string[] targets, bool checkAvailable)
{
if (targets.Length == 0) return BuildTargetsInfo.DATAFILE_TARGET_NAME;
List<string> availableTargets = null; // only retrieve available targets on request
if (checkAvailable) availableTargets = new List<string>(BuildTargetsInfo.GetAvailableBuildTargetNames());
List<string> resultTargetList = new List<string>(targets.Length);
foreach (string targ in targets)
{
if ((!checkAvailable) || (availableTargets.Contains(targ)))
{
// only include data file target if it is the only target
if ((targ != BuildTargetsInfo.DATAFILE_TARGET_NAME) || (targets.Length == 1))
{
resultTargetList.Add(targ);
}
}
}
return string.Join(BuildTargetUIEditor.Separators[0], resultTargetList.ToArray());
}