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AGS
Editor
Utilities
DestroyIcon
AGS.Editor.Utilities.DestroyIcon C# (CSharp) Method
Utilities Class Documentation
Show file
Open project: adventuregamestudio/ags
DestroyIcon()
private
method
private
DestroyIcon
(
IntPtr
hIcon
) :
bool
hIcon
System.IntPtr
return
bool
private static extern bool DestroyIcon(IntPtr hIcon);
Utilities
AddAllMatchingFiles
CalculateGraphicsProportion
CheckLabelWidthsOnForm
CopyFileAndSetDestinationWritable
CopyFont
CopyMemory
CopyTextToClipboard
CreateCopyOfBitmapPreservingColourDepth
CreateHardLink
DeleteFileIfExists
DestroyIcon
DoesFileNameContainOnlyValidCharacters
DoesFileNeedRecompile
EnsureStandardSubFoldersExist
FindExistingFont
GetBitmapForSpriteResizedKeepingAspectRatio
GetControlThatHasFocus
GetDirectoryFileList
GetFocus
GetForegroundWindow
GetProcessForActiveApplication
GetRelativeToProjectPath
GetSizeSpriteWillBeRenderedInGame
GetWindowThreadProcessId
ImageToIcon
IsControlPressed
IsMonoRunning
IsShiftPressed
IsThisApplicationCurrentlyActive
IsWindowsVistaOrHigher
IsWindowsXPOrHigher
OpenAGSRegistryKey
SetDirectoryFilesAccess
SetFileAccess