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ACR_CreatureBehavior
CreatureObject.PerceptionNode
PerceptionNode
ACR_CreatureBehavior.CreatureObject.PerceptionNode.PerceptionNode C# (CSharp) Method
CreatureObject.PerceptionNode Class Documentation
Show file
Open project: ALandFarAway/ALFA-Base-Resources
PerceptionNode()
public
method
Create a new, blank perception node relating to perception of a given object.
public
PerceptionNode
(
uint
ObjectId
) :
System
ObjectId
uint
Supplies the object whose perception /// state is being tracked.
return
System
public PerceptionNode(uint ObjectId) { PerceivedObjectId = ObjectId; }
CreatureObject.PerceptionNode
PerceptionNode