ACR_CreatureBehavior.CreatureObject.PerceptionNode.PerceptionNode C# (CSharp) Method

PerceptionNode() public method

Create a new, blank perception node relating to perception of a given object.
public PerceptionNode ( uint ObjectId ) : System
ObjectId uint Supplies the object whose perception /// state is being tracked.
return System
            public PerceptionNode(uint ObjectId)
            {
                PerceivedObjectId = ObjectId;
            }
CreatureObject.PerceptionNode