void Start()
{
// initialize variables
//size = GetComponent<Renderer>().size;
// initially false
woken = false;
parentObject = this.transform.parent.gameObject;
gameController = parentObject.GetComponent<GameController>();
anim = parentObject.GetComponent<Animator>();
nav = parentObject.GetComponent<NavMeshAgent>();
col = GetComponent<BoxCollider>();
// Get reference to Santa
santa = GameObject.FindWithTag("Player");
santaAnim = santa.GetComponent<Animator>();
}