Weapon.UnEquipEvent C# (CSharp) Method

UnEquipEvent() public method

public UnEquipEvent ( int slotNo ) : bool
slotNo int
return bool
    public override bool UnEquipEvent(int slotNo)
    {
        if (((slotNo ==7) && (GameWorldController.instance.playerUW.isLefty==false)) || ((slotNo ==8) && (GameWorldController.instance.playerUW.isLefty==true)))
        {
            GameWorldController.instance.playerUW.PlayerCombat.currWeapon = null;
            GameWorldController.instance.playerUW.PlayerCombat.currWeaponRanged = null;
        }
        return false;
    }