void Update()
{
if (GetComponent<SpriteRenderer> ().enabled == true) {
transform.GetComponentInChildren<SpriteRenderer> ().enabled = true;
if (Input.GetKeyDown (KeyCode.LeftArrow)) {
if (curVol > 0) {
transform.GetChild (0).transform.localPosition -= new Vector3 (1, 0, 0);
curVol--;
}
} else if (Input.GetKeyDown (KeyCode.RightArrow)) {
if (curVol < maxVol) {
transform.GetChild (0).transform.localPosition += new Vector3 (1, 0, 0);
curVol++;
}
}
} else {
transform.GetComponentInChildren<SpriteRenderer> ().enabled = false;
}
}