TransitionManager.OnGUI C# (CSharp) Method

OnGUI() public method

public OnGUI ( ) : void
return void
	public void OnGUI()
	{
		if (PlayTransition == true)
		{
			alpha += fadeDir * fadeSpeed * Time.deltaTime;

			alpha = Mathf.Clamp01(alpha);

			if (Type == FadeType.Fade_In)
				GUI.color = new Color(GUI.color.r, GUI.color.g, GUI.color.b, alpha);
			else if (Type == FadeType.Fade_Out)
				GUI.color = new Color(GUI.color.r, GUI.color.g, GUI.color.b, 1 - alpha);

			GUI.depth = drawDepth;
			GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), fadeOutTexture);
		}
	}