Trampoline.OnTriggerEnter2D C# (CSharp) Method

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void
    void OnTriggerEnter2D(Collider2D col)
    {
        if (!col.isTrigger && col.transform.GetComponent<Rigidbody2D>()) {
            col.transform.GetComponent<Rigidbody2D>().velocity = (launchDir);
            AkSoundEngine.PostEvent("TrampolineBounce", gameObject);
        }
    }