Tooltip.unEquipItem C# (CSharp) Method

unEquipItem() public method

public unEquipItem ( ) : void
return void
    public void unEquipItem()
    {
        if (inventory == null)
            inventory = UnityEngine.GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerInventory>().inventory.GetComponent<Inventory>();
        int emptyIndex = inventory.getFirstEmptyItemIndex();
        if (emptyIndex >= 0)
        {
            KBEngine.Avatar p = (KBEngine.Avatar)KBEngineApp.app.player();
            if (p != null)
            {
                p.equipItemRequest(emptyIndex, item.itemIndex);
                deactivateTooltip();
            }
        }
    }