void Update()
{
text.text = currentState.printOptions();
currentState = currentState.handleInput(code);
code = emptyCode;
if (Input.GetKeyDown(KeyCode.Escape))
{
code = KeyCode.Escape;
}
if (Input.GetKeyDown(KeyCode.L))
{
code = KeyCode.L;
}
if (Input.GetKeyDown(KeyCode.E))
{
code = KeyCode.E;
}
if (Input.GetKeyDown(KeyCode.A))
{
code = KeyCode.A;
}
if (Input.GetKeyDown(KeyCode.B))
{
code = KeyCode.B;
}
if (Input.GetKeyDown(KeyCode.C))
{
code = KeyCode.C;
}
}