override public void OnInspectorGUI()
{
serializedObject.Update();
SkeletonDataAsset asset = (SkeletonDataAsset)target;
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(atlasAsset);
EditorGUILayout.PropertyField(skeletonJSON);
EditorGUILayout.PropertyField(scale);
if (EditorGUI.EndChangeCheck())
{
if (m_previewUtility != null)
{
m_previewUtility.Cleanup();
m_previewUtility = null;
}
}
SkeletonData skeletonData = asset.GetSkeletonData(asset.atlasAsset == null || asset.skeletonJSON == null);
if (skeletonData != null)
{
showAnimationStateData = EditorGUILayout.Foldout(showAnimationStateData, "Animation State Data");
if (showAnimationStateData)
{
EditorGUILayout.PropertyField(defaultMix);
// Animation names
String[] animations = new String[skeletonData.Animations.Count];
for (int i = 0; i < animations.Length; i++)
{
animations[i] = skeletonData.Animations[i].Name;
}
for (int i = 0; i < fromAnimation.arraySize; i++)
{
SerializedProperty from = fromAnimation.GetArrayElementAtIndex(i);
SerializedProperty to = toAnimation.GetArrayElementAtIndex(i);
SerializedProperty durationProp = duration.GetArrayElementAtIndex(i);
EditorGUILayout.BeginHorizontal();
from.stringValue = animations[EditorGUILayout.Popup(Math.Max(Array.IndexOf(animations, from.stringValue), 0), animations)];
to.stringValue = animations[EditorGUILayout.Popup(Math.Max(Array.IndexOf(animations, to.stringValue), 0), animations)];
durationProp.floatValue = EditorGUILayout.FloatField(durationProp.floatValue);
if (GUILayout.Button("Delete"))
{
duration.DeleteArrayElementAtIndex(i);
toAnimation.DeleteArrayElementAtIndex(i);
fromAnimation.DeleteArrayElementAtIndex(i);
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.BeginHorizontal();
EditorGUILayout.Space();
if (GUILayout.Button("Add Mix"))
{
duration.arraySize++;
toAnimation.arraySize++;
fromAnimation.arraySize++;
}
EditorGUILayout.Space();
EditorGUILayout.EndHorizontal();
}
if (GUILayout.Button(new GUIContent("Setup Pose", SpineEditorUtilities.Icons.skeleton), GUILayout.Width(105), GUILayout.Height(18)))
{
StopAnimation();
m_skeletonAnimation.skeleton.SetToSetupPose();
m_requireRefresh = true;
}
#if UNITY_4_3
m_showAnimationList = EditorGUILayout.Foldout(m_showAnimationList, new GUIContent("Animations", SpineEditorUtilities.Icons.animationRoot));
if (m_showAnimationList)
{
#else
m_showAnimationList.target = EditorGUILayout.Foldout(m_showAnimationList.target, new GUIContent("Animations", SpineEditorUtilities.Icons.animationRoot));
if (EditorGUILayout.BeginFadeGroup(m_showAnimationList.faded))
{
#endif
EditorGUILayout.LabelField("Name", "Duration");
foreach (Spine.Animation a in skeletonData.Animations)
{
GUILayout.BeginHorizontal();
if (m_skeletonAnimation != null && m_skeletonAnimation.state != null)
{
if (m_skeletonAnimation.state.GetCurrent(0) != null && m_skeletonAnimation.state.GetCurrent(0).Animation == a)
{
GUI.contentColor = Color.black;
if (GUILayout.Button("\u25BA", GUILayout.Width(24)))
{
StopAnimation();
}
GUI.contentColor = Color.white;
}
else
{
if (GUILayout.Button("\u25BA", GUILayout.Width(24)))
{
PlayAnimation(a.Name, true);
}
}
}
else
{
GUILayout.Label("?", GUILayout.Width(24));
}
EditorGUILayout.LabelField(new GUIContent(a.Name, SpineEditorUtilities.Icons.animation), new GUIContent(a.Duration.ToString("f3") + "s" + ("(" + (Mathf.RoundToInt(a.Duration * 30)) + ")").PadLeft(12, ' ')));
GUILayout.EndHorizontal();
}
}
#if !UNITY_4_3
EditorGUILayout.EndFadeGroup();
#endif
}
if (!Application.isPlaying)
{
if (serializedObject.ApplyModifiedProperties() ||
(UnityEngine.Event.current.type == EventType.ValidateCommand && UnityEngine.Event.current.commandName == "UndoRedoPerformed")
)
{
asset.Reset();
}
}
}