internal void LinkSetPartsInstance(GameObject InstanceGameObjectSub)
{
InstanceGameObjectPartsRootSub = InstanceGameObjectSub;
scriptPartsRootSub = InstanceGameObjectSub.GetComponent<Script_SpriteStudio_PartsRoot>();
scriptPartsRootSub.PartsRootOrigin = PartsRootGetOrigin(ScriptRoot);
scriptPartsRootSub.NodeSetControl(null);
}