PlayerHealthBar.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
	void OnGUI(){
		if(!Application.isLoadingLevel){
			//determine the remain percentange of health Bar
			healthPercent = hp/maxhp;
			if(healthPercent<0)
			{
				healthPercent = 0;
			}
			if(healthPercent> 1)
			{
				healthPercent = 1;
			}
			//Draw the appropriate amount of health bar
			globeHeight= (float) healthPercent*globeSize;
			//Drawing health Bar
			//GUI.Box(new Rect(Screen.width * (0.60f), (Screen.height-(globeHeight+2f)), initialGlobeSize, initialGlobeHeight), background);
			GUI.BeginGroup(new Rect(Screen.width * multiplierOffset * ratioWidth, Screen.height-(globeHeight-offset), globeSize, globeSize));
			GUI.DrawTexture(new Rect(0, (-globeSize+globeHeight), globeSize, globeSize),globePic);
			GUI.EndGroup();
		}
	}
}