Patrol.RevertPatrol C# (CSharp) Method

RevertPatrol() public method

public RevertPatrol ( ) : void
return void
    public void RevertPatrol()
    {
        if(previousPatrolTarget.Length > 0){
        patrolTarget = previousPatrolTarget;
        //Debug.LogWarning("previousPatrolTarget: " +previousPatrolTarget[0]);
        patrolSet = true;
        setNewPatrol = false;
          }else{
        patrolSet = false;
        setNewPatrol = false;
        patrolPointsValid = false;
        for(int x = 0; x < patrolTarget.Length; x++){
           GameObject.Destroy(patrolMarkers[x]);
        }
          }
    }