ObjectPoolManager.Awake C# (CSharp) Method

Awake() private method

private Awake ( ) : void
return void
    void Awake()
    {
        foreach (Object o in Resources.LoadAll("PooledObjects")) {
            if (o.GetType() == typeof(GameObject)) {
                prefabs.Add (o.name, o as GameObject);
                objectPool.Add (o.name, new Stack<GameObject>());
            }
        }
    }
ObjectPoolManager