public void UnLoad()
{
m_bCheckFBO = false;
#if UNITY_ANDROID
//Call_Reset();
#endif
Call_UnLoad();
m_CurrentState = MEDIAPLAYER_STATE.NOT_READY;
}
public void hideScreen() { if (!videoPlaying) { return; } videoPlaying = false; MediaPlayerCtrl video = GameObject.Find("VideoManager").GetComponent <MediaPlayerCtrl> (); video.UnLoad(); gameObject.GetComponent <Animator> ().Play("hideScreen"); StartCoroutine(removeScreen()); }