Magnetize.CheckIfInRange C# (CSharp) Method

CheckIfInRange() public method

public CheckIfInRange ( ) : void
return void
    void CheckIfInRange() {
        Vector3 playerPosition;
        int playerId = GameData.MyPlayer.PlayerID; 

        if (GameData.PlayerPosition.TryGetValue(playerId, out playerPosition)) {
            if (Inventory.instance.CheckIfItemCanBeAdded(true, 2)) {
                if (Vector3.Distance(transform.position, playerPosition) < dist) {
                    inRange = true;
                    List<Pair<string, string>> msg = CreateMagnetizeMessage(playerId);
                    SendMessageToServer(msg, (int)ItemUpdate.Magnetize);
                }
            }
        }
    }