LevelUp.OnLevelUp C# (CSharp) Method

OnLevelUp() public method

public OnLevelUp ( ) : void
return void
    void OnLevelUp () {
        Debug.Log("level up");

        if ( killed_count_up > 0 ) {
            Game.Mission().SendMessage ( "IncreaseCompleteCount", killed_count_up );
        }

        foreach ( GameObject go in targets ) {
            if ( max_alive_up > 0 ) {
                go.SendMessage( "IncreaseMaxAlive", max_alive_up );
            }
            if ( zb_girl_hp_up > 0.0f ) {
                go.SendMessage( "IncreaseHp_zb_girl", zb_girl_hp_up );
            }
            if ( zb_girl_attack_up > 0.0f ) {
                go.SendMessage( "IncreaseAttack_zb_girl", zb_girl_attack_up );
            }
            if ( zb_no1_hp_up > 0.0f ) {
                go.SendMessage( "IncreaseHp_zb_no1", zb_no1_hp_up );
            }
            if ( zb_no1_attack_up > 0.0f ) {
                go.SendMessage( "IncreaseAttack_zb_no1", zb_no1_attack_up );
            }
        }

        Game.PlayerBoy().SendMessage( "OnRecover", hpRecoverAmount );
        Game.PlayerGirl().SendMessage( "OnRecover", hpRecoverAmount );
    }
}
LevelUp