public IsDifferent ( LaunchPacket, transform, float accuracy ) : bool | ||
transform | LaunchPacket, | |
accuracy | float | |
return | bool |
public bool IsDifferent(LaunchPacket transform, float accuracy)
{
float posDif = Vector3.Distance(this.LaunchPosition, transform.LaunchPosition);
return (posDif>accuracy /*|| angDif > accuracy*/);
}