HistoricManager.AddText C# (CSharp) Method

AddText() public method

public AddText ( string text ) : void
text string
return void
    public void AddText(string text)
    {
        /*if (_isInit)
        {
            GameObject go;
            if (_texts.Count < _maxText)
            {
                go = GameObject.Instantiate<GameObject>(_textGO.transform.GetChild(0).gameObject);
                go.SetActive(true);
            
                go.AddComponent<Text>();
                _content.GetComponent<RectTransform>().sizeDelta += new Vector2(0,20);

                go.transform.SetParent(_textGO.transform);
            }
            else
            {
                go = _texts.Dequeue();
            }

            Text textComponent = go.GetComponent<Text>();
            textComponent.text = text;
            go.GetComponent<RectTransform>().localPosition = new Vector3(0, _lastYPosition, 0);
            _texts.Enqueue(go);
            _textGO.transform.position -= new Vector3(0, 20, 0);
            _lastYPosition += 20;
            _content.GetComponent<RectTransform>().localPosition = Vector3.zero;
        }*/
    }
}