HFTGamepad.HandleOrient C# (CSharp) Method

HandleOrient() public method

public HandleOrient ( MessageOrient data ) : void
data MessageOrient
return void
    void HandleOrient(MessageOrient data)
    {
        axes[AXIS_ORIENTATION_ALPHA] = data.a; // data.a / 180 - 1;  // range is suspposed to be 0 to 359
        axes[AXIS_ORIENTATION_BETA]  = data.b; // data.b / 180;      // range is suspposed to be -180 to 180
        axes[AXIS_ORIENTATION_GAMMA] = data.g; // data.g / 90;       // range is suspposed to be -90 to 90
    }