GrabItem.OnCollisionStay C# (CSharp) Method

OnCollisionStay() private method

private OnCollisionStay ( Collision _col ) : void
_col Collision
return void
    void OnCollisionStay(Collision _col)
    {
        if (_col.gameObject.tag == "Pickups" && Input.GetKeyDown(KeyCode.E))
            inv.AddItem(_col.gameObject);
    }
}