Gear.Start C# (CSharp) Method

Start() public method

public Start ( ) : void
return void
    public override void Start()
    {
        base.Start();
        if (!Application.isPlaying) return;
        if (!isGolden) {
            particlesS.Pause ();
            particlesF.Pause ();
        } else {
            particlesS.Play ();
            particlesF.Pause ();
        }
        // initialize sounds
        insert = gameObject.AddComponent<AudioSource>();
        insert.clip = _insert.clip;
        insert.loop = false;
        goldenRotating = gameObject.AddComponent<AudioSource>();
        goldenRotating.clip = _goldenRotating.clip;
        goldenRotating.loop = false;
        goldenRotated = gameObject.AddComponent<AudioSource>();
        goldenRotated.clip = _goldenRotated.clip;
        goldenRotated.loop = false;
    }