GUILabel.GUILabel C# (CSharp) Method

GUILabel() public method

public GUILabel ( string aString, float x, float y, float width, float height ) : UnityEngine
aString string
x float
y float
width float
height float
return UnityEngine
	public GUILabel(string aString, float x, float y, float width, float height) : this (aString, new Rect(x,y,width,height)) {
	}
	public override void Draw ()

Same methods

GUILabel::GUILabel ( string aString, Rect rect ) : UnityEngine