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DetonatorFireball
BuildFireballA
DetonatorFireball.BuildFireballA C# (CSharp) Method
DetonatorFireball Class Documentation
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Open project: tomoprime/CrabBattle
BuildFireballA()
public
method
public
BuildFireballA
( ) :
void
return
void
using UnityEngine; using System.Collections; [RequireComponent (typeof (Detonator))]
DetonatorFireball
BuildFireShadow
BuildFireballA
BuildFireballB
Explode
FillMaterials
Init
Reset
UpdateFireShadow
UpdateFireballA
UpdateFireballB