CameraMovement.changeAlpha C# (CSharp) Method

changeAlpha() private method

private changeAlpha ( GameObject obj ) : bool
obj GameObject
return bool
		bool changeAlpha (GameObject obj)
		{
				if (obj != null) {
						Vector3 posObj = obj.transform.position;

						 
						if ((transform.position.x - posObj [0]) > marge || (posObj [0] - player.transform.position.x) > marge && (transform.position.z - posObj [2]) > marge || (posObj [2] - player.transform.position.z) > marge) {
								//no transparent
								obj.renderer.material.shader = Shader.Find ("Diffuse");
						
								return true;

						} else {//transparent
						
								return false;
						}
				} else {
						return true;
				}
		}