CPlayer.send C# (CSharp) Method

send() public method

public send ( CPacket msg ) : void
msg CPacket
return void
    public void send(CPacket msg)
    {
        this.send_function(msg);
    }

Usage Example

Example #1
0
    void send_cardinfo_to_player(CPlayer player)
    {
        byte count = (byte)this.engine.distributed_floor_cards.Count;

        CPacket msg = CPacket.create((short)PROTOCOL.BEGIN_CARD_INFO);

        msg.push(player.player_index);
        msg.push(count);
        for (int i = 0; i < count; ++i)
        {
            msg.push(this.engine.distributed_floor_cards[i].number);
            msg.push((byte)this.engine.distributed_floor_cards[i].pae_type);
            msg.push((byte)this.engine.distributed_floor_cards[i].position);
        }

        msg.push((byte)this.players.Count);
        for (int i = 0; i < this.players.Count; ++i)
        {
            byte player_index       = this.players[i].player_index;
            byte players_card_count = (byte)this.engine.distributed_players_cards[player_index].Count;
            msg.push(player_index);
            msg.push(players_card_count);

            // 플레이어 본인의 카드정보만 실제 카드로 보내주고,
            // 다른 플레이어의 카드는 null카드로 보내줘서 클라이언트딴에서는 알지 못하게 한다.
            if (player.player_index == player_index)
            {
                for (int card_index = 0; card_index < players_card_count; ++card_index)
                {
                    msg.push(this.engine.distributed_players_cards[player_index][card_index].number);
                    msg.push((byte)this.engine.distributed_players_cards[player_index][card_index].pae_type);
                    msg.push((byte)this.engine.distributed_players_cards[player_index][card_index].position);
                }
            }
            else
            {
                for (int card_index = 0; card_index < players_card_count; ++card_index)
                {
                    // 다른 플레이어의 카드는 null카드로 보내준다.
                    msg.push(byte.MaxValue);
                }
            }
        }

        player.send(msg);
    }
All Usage Examples Of CPlayer::send