private void Overlay_MouseWheel(object sender, MouseWheelEventArgs e)
{
if (WintabUtility.PenUsing)
{
return;
}
if (e.Delta > 0)
{
if (zoomListIndex + 1 < zoomList.Length)
{
zoomListIndex++;
}
}
else
{
if (zoomListIndex > 1)
{
zoomListIndex--;
}
}
ZoomPerCent = zoomList[zoomListIndex];
SetCam();
RefreshOverlay();
if (Brush != null)
{
Brush.Refresh();
}
glControl.Refresh();
}