protected override void Start()
{
base.Start();
skillManager.setBasePvMax(15);
skillManager.setBaseManaMax(50);
skillManager.setBasePhysicalResistance(5f);
skillManager.setBaseMagicResistance(5f);
skillManager.setBasePhysicAttack(10f);
skillManager.setBaseMagicAttack(20f);
int ind = Random.Range(0, tab.Length);
skillManager.addSkill(new PorteeSkills("skill", "", 0, null, 1.5f, 50, tab[ind], 10f, 40, 40, "", "", "", "", 1f));
skillManager.addSkill(new PassiveSkills(LanguageManager.Instance.GetTextValue("Skills.nameSkill4"), "", 0, null, 40, 40, 5f, 5f, "", "", "", ""));
skillManager.addSkill(new PassiveSkills(LanguageManager.Instance.GetTextValue("Skills.nameSkill1"), "", 0, null, 40, 40, 5f, 5f, "", "", "", ""));
skillManager.addSkill(new PassiveSkills(LanguageManager.Instance.GetTextValue("Skills.nameSkill2"), "", 0, null, 40, 40, 5f, 5f, "", "", "", ""));
timeAttack = 1.5F;
probabilityAttack = 0.1F;
xp = 30;
timeRegen = 0.8f;
}